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加群说138wow.com看到的
下面两个增补如果你玩的服没有可以去掉,也可以改成你的
- if BeeAttack() then
- end
- if IsControlKeyDown() and BeeIsRun("/cast 乱射","nogoal") and BeePlayerBuffTime("乱射")==-1 then
- CastSpellByName(tostring(GetSpellInfo("乱射"),nil));
- if SpellIsTargeting() then CameraOrSelectOrMoveStart() CameraOrSelectOrMoveStop() end
- return;end
- if BeeUnitCastSpellName("player")=="乱射" then return;end
- if BeeIsRun("杀戮射击") and BeeUnitHealth("target","%")<20 then BeeRun("杀戮射击","target");return;end
- if BeeIsRun("猎人印记") and BeeUnitBuff("猎人印记","target",0,2)==-1 then BeeRun("猎人印记","target");return;end
- if BeeUnitAffectingCombat() and BeeStringFind("荷枪实弹",buff) and BeeSpellCoolDown("爆炸射击")==0 and BeeIsRun("/castsequence reset=5/combat/target 爆炸射击,稳固射击,爆炸射击,稳固射击,爆炸射击") then
- BeeRun("/castsequence reset=5/combat/target 爆炸射击,稳固射击,爆炸射击,稳固射击,爆炸射击")
- end
- if BeeSpellCoolDown("爆炸射击")==0 and BeeSpellCoolDown("瞄准射击")==0 and BeeSpellCoolDown("奇美拉射击")==0 and BeeIsRun("/cast 爆炸射击") then
- BeeRun("/cast 爆炸射击")
- end
- if BeeIsRun("爆炸射击") then BeeRun("爆炸射击","target");return;end
- if BeeIsRun("瞄准射击") then BeeRun("瞄准射击","target");return;end
- if BeeIsRun("奇美拉射击") then BeeRun("奇美拉射击","target");return;end
- if BeeIsRun("沉默射击") then BeeRun("沉默射击","target");return;end
- if BeeSpellCoolDown("杀戮命令")==0 and BeeIsRun("/cast 杀戮命令") then
- BeeRun("杀戮命令")
- end
- if BeeTargetDeBuffTime("毒蛇钉刺")>0 and BeeSpellCoolDown("奇美拉射击")==0 then
- BeeRun("/cast 奇美拉射击")
- end
- if BeeTargetDeBuffTime("毒蛇钉刺")>0 and BeeSpellCoolDown("奇美拉射击")>0 and BeeSpellCoolDown("瞄准射击")==0 then
- BeeRun("/cast 瞄准射击")
- end
- if BeeTargetDeBuffTime("毒蛇钉刺")>0 and BeeSpellCoolDown("奇美拉射击")>0 and BeeSpellCoolDown("瞄准射击")>0 and BeeSpellCoolDown("爆炸射击")==0 then
- BeeRun("/cast 爆炸射击")
- end
- if BeeIsRun("毒蛇钉刺") and BeeUnitBuff("毒蛇钉刺","target",0,2)==-1 then BeeRun("毒蛇钉刺","target");return;end
- if BeeIsRun("黑箭") and BeeUnitBuff("黑箭","target",0)==-1 then BeeRun("黑箭","target");return;end
- if BeeSpellCoolDown("狂野怒火")==0 then BeeRun("狂野怒火");return;end
- if BeePlayerBuffTime("野兽之心")>0 then BeeRun("急速射击");return;end
- if BeePlayerBuffTime("急速射击")>0 then BeeRun("野性呼唤");return;end
- if BeePlayerBuffTime("野性呼唤")>0 then BeeRun("狂怒之嚎");return;end
- if BeePlayerBuffTime("野性呼唤")>0 then BeeRun("/use item:90110");return;end
- if BeeSpellCoolDown("准备就绪")==0 and BeeSpellCD("急速射击")>0 and not BeeStringFind("急速射击",buff) and BeeUnitHealth("player","%")>50 then
- BeeRun("/cast 准备就绪")
- end
- if GetUnitSpeed("player")==0 and BeeSpellCD("奇美拉射击")>0 and BeeSpellCD("瞄准射击")>0 and BeeSpellCD("爆炸射击")>0 and BeeSpellCD("黑箭")>0 and BeeIsRun("/cast 稳固射击") then
- BeeRun("/cast 稳固射击")
- end
- if BeeIsRun("胁迫") and BeeUnitPlayerControlled() then BeeRun("胁迫","target");return;end
- if not BeeStringFind("龙鹰守护") and
- BeePlayerBuffTime("龙鹰守护")<0 then
- BeeRun("龙鹰守护")
- return;end
- if not BeeStringFind("强击光环") and
- BeePlayerBuffTime("强击光环")<0 then
- BeeRun("强击光环")
- return;end
- if BeeUnitAffectingCombat("player") and
- not BeeStringFind("急速药水(无限)") and
- BeePlayerBuffTime("急速药水(无限)")<0 then
- BeeRun("/use item:90110")
- return;end
- if BeeUnitAffectingCombat("player") and
- not BeeStringFind("超级加速器") and
- BeePlayerBuffTime("超级加速器")<0 then
- BeeRun("/use item:51285")
- return;end
复制代码
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