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加群说138wow.com看到的
- local Tbl =BeeUnitBuffList("target")
- local buff =BeeUnitBuffList("player")
- if not BeeUnitAffectingCombat() then
- if not BeeStringFind("奥术智慧",buff) and not BeeStringFind("奥术光辉",buff) then
- BeeRun("/cast 奥术光辉","player")
- end
- if not BeeStringFind("熔岩护甲",buff) then
- BeeRun("/cast 熔岩护甲","player")
- end
- if not BeeStringFind("魔法增效",buff) then
- BeeRun("/cast 魔法增效","player")
- end
- end
- if not BeeStringFind("法力护盾",buff)and BeeUnitUnitIsPlayer(1) and BeeUnitAffectingCombat() then
- BeeRun("/cast 法力护盾","player")
- end
- --回蓝
- if GetItemCount("法力青玉")>0 and BeeUnitMana("player","%")<75 and GetItemCooldown("法力青玉")==0 and not BeeUnitCastSpellName("player") then
- BeeRun("/cast 法力青玉");
- return;end
- if BeeUnitMana("player","%")<30 and BeeSpellCoolDown("唤醒")==0 and not BeeUnitCastSpellName("player") then
- BeeRun("/cast 唤醒");
- return;end
- --输出
- if BeeSpellCoolDown("奥术强化")==0 and BeeUnitMana("player","%")>50 then
- BeeRun("/cast 奥术强化")
- end
- if BeeSpellCoolDown("冰冷血脉")==0 and BeeUnitMana("player","%")>50 then
- BeeRun("/cast 冰冷血脉")
- end
- if BeePlayerDeBuffCount("奥术冲击")>=4 and BeeSpellCoolDown("气定神闲")==0 then
- BeeRun("/cast 气定神闲")
- return
- end
- if not BeeStringFind("气定神闲",buff) and BeePlayerDeBuffCount("奥术冲击")>=4 and BeePlayerBuffTime("飞弹速射")>0 and not BeeUnitCastSpellName("player") then
- BeeRun("/cast 奥术飞弹","target");BeeUnitCastSpellDelay("/cast 奥术飞弹",4) return
- end
- if BeeIsRun("/cast 奥术冲击") and not BeeUnitCastSpellName("player") then
- BeeRun("/cast 奥术冲击")
- end
- if BeeStringFind("气定神闲",buff)then
- BeeRun("/cast 奥术冲击","target") return true;end
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